Ice Age Village Wiki
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Animals - along with Fun Stuff - are the main way in which the player earns  Coins  in the game. They each produce a certain amount of  Coins  when their recharge timer ends.

Animals can be obtained in the following ways:

  • Purchasing them.
  • Completing Collections where an animal is one of the rewards.

To find out how to maximize the amount of  Coins  received from animals by using Decorations, see the Layouts page.

Sometimes animals go on sale, so it's good to check your village daily. There will usually be an in-game pop-up about it, or you can check the Shop icon for a sale tag. 

See the Habitats page for information on which habitat each animal lives in, the Missions page to see which animals are involved in missions, the Collections page to see which animals are included in collections, and the Village Score page to learn about leveling up animal famil



(*) for completed families with no decoration bonus (for information on completing families, see the Nursery page). Incomplete family info is shown on each animal's own page. Incomplete family earnings follow these rules: a single animal earns 50% of the total, 2 animals earn 62.5% (rounded down), and 3 members earn 75%. Remember, the amount earned by an animal can be affected by decorations placed near it. See the Decorations and Layouts pages for more details!

(**) For completed families. Incomplete family information is shown on individual animal pages. You may also refer to the Experience page for more information on how it is calculated.

(***) This column can help you decide which animals will produce the most income for you. The number is a theoretical value, which could only be achieved if the coins are collected immediately after the recharge time. Animals on a short counter have a higher number than animals with a long recharge time. What animals are the most profitable for you will depend on how often you play. For the more entreprenuring players, this amazing (partially incomplete) spreadsheet provides how much animals earn over different periods of time (it even addresses incomplete families and decoration bonuses)  - Atisss's Google Doc.

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